RESEARCH

DECORATION NOWADAY

– Tecnolegno snc, Absolute Srl-

tassellazione

NEW PERSPECTIVES FOR DECORATION

From Research to planning, passing through hystorical analysis

ricerca-2

The aim of the research was to propose new directions to formulate new decoration proposals related to the world of furniture finishes.
The decoration returns today in vogue thanks to the spread of parametric softwares and to the common taste of solutions that go beyond the border of the classic decorations, thus alluding to new scenarios of representation, which open to the symbolization of the macro and micro world. In particular, it  analyzes the forms of decoration related to aperiodic tessellation.
The research has been structured in:
– a historical analysis of decorative patterns;
– an analysis of the main actors, designers, magazines, influencers and firms that make up the frame of reference;
– an analysis of the possible direct competitors, from manufacturers to structured brands;
– a reflection on the possibilities of integration between industrial production and decoration;
– an analysis of process innovations that allow the development of an action in this area
– a reflection on the strategic market reached;
– the delineation of some guidelines for a possible product line;
– a section on the methodologies used;
– a bibliographic section.

CUT-EDGE SKILLS USED

IMAGINEERING

Imagingering is the  activity of “engineering the imagination”. Utopian and distopic scenarios conceived by extrapolating socio-cultural development trends are translated into virtual reality, for a pre-figuration of their impacts in future life of people.

HUMAN RESEARCH METHODS

At the beginning of our design processes we apply the quantitative and qualitative methodologies of research in the human sciences. This makes it possible to base the project on a solid statistical-interpretative basis and guarantee validity for the subsequent design phases.

FOCUS GROUP

We organize Focus Groups on statistically selected targets to test the product concepts before they are put on the market. Through a phase of prototyping and visual rendering we submit ideas to select the best stylistic and functional aspects, as well as giving indications on the effectiveness of the expected prices.

USER’S ANALYSIS

The User’s Analysis allows us to understand the needs of the users and provide the requirements for the design of objects that facilitate the user’s experience.

HUMAN RESEARCH METHODS

At the beginning of our design processes we apply the quantitative and qualitative methodologies of research in the human sciences. This makes it possible to base the project on a solid statistical-interpretative basis and guarantee validity for the subsequent design phases.